Fans first.
Snipers second.
Call dibs on a dev's next coin. When they launch, every dib fills inside the launch transaction itself: one buy, one price, before any sniper.
10 practice SOL · no wallet needed · not affiliated with pump.fun
Calling dibs before the coin exists
1 dibs
0.4 SOL
Fans · one price
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Snipers avg
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Snipers paid
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Taking dibs now
Coins that don't exist yet.
How it works
One transaction. Fans are the first trade.
01
A creator opens a DIBS page
Before the coin exists. A teaser, a launch window, a per-fan cap and a pool cap. That's it.
02
Fans call dibs
Commit 0.1–2 SOL with an expiry. The counter climbs in public. Withdraw any time before launch.
03
One transaction launches it
The creator launches on pump.fun through DIBS. One transaction creates the coin and runs ONE combined buy for every dib, at the same price. Fans are the first trade.
04
Claim. Snipers come second.
Fans claim tokens pro-rata. Expired dibs and anything over the pool cap refund automatically. Snipers buy in the slots after, above the DIBS candle.
The first candle
The DIBS candle sits under the snipers.
On a normal launch, bots buy in the first slots and fans pay their prices. With DIBS, the fans' combined buy is part of the create transaction, so it's always the first candle. Every launch page shows it labelled DIBS · one price, the snipers above it, and both average prices side by side.
Honest notes
- v1 is a simulated market: practice SOL, fictional creators and coins, no real funds.
- Not affiliated with pump.fun. pump.fun fees apply on real launches.
- Scanners may label the combined first buy as a bundle. DIBS labels it publicly as pre-orders.
- Calling dibs doesn't make a coin safe. Fans can dump on later buyers too. Memecoins are extremely risky.
- Fee (sample): 1% of filled dibs.